Technology
Last updated
Last updated
We are developing the gameplay using the Unreal 5 engine, currently running on the latest version, Unreal 5.3. The game is targeted to run 40 FPS on an Nvidia GTX 1070 on the lowest settings. We intend to use this engine for both the desktop, console and mobile versions of the game.
All art assets in the final product will be custom-created by Renderer Studios. As of December 2022, the project has over 20 dedicated asset creators contributing.
Our infrastructure will be hosted on AWS Cloud, utilizing scalable cloud-native strategies. Each server instance will be dynamically created, and we are committed to implementing the highest security standards across all aspects of our platform.