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Last Remains
  • Last Remains Introduction
    • Brief Introduction
    • A Word From Founder – Joseph Cooper
    • Our Goals
    • Roadmap
  • Last Remains Game Mechanisms
    • How to Play and Win?
    • The World
    • Equipment Items and Weapons
      • Game Items: Equipment and Weapons Types
      • Game Equipment Grades and Attributes
      • Item Skins and Shards
    • Characters
      • Features and Utility
      • Free To Play Characters
      • NFT Characters
      • NFT Genesis Character
    • Enemies and Bosses
  • Search and Rescue Game
    • Search and Rescue Staking Game
  • Ladders and Leaderboards
    • Ladders and Leaderboards
  • Tokenomics
    • Tokenomics
  • Game Distribution (PC/Mac)
  • Technology
  • Business Model
    • Revenue Sources
    • Expense Strategy
  • Frequently Asked Questions
    • Last Remains FAQ
      • Will it be Free To Play?
      • What blockchain is it on?
      • How many players will there be in a single match?
      • What type of weapons are there in Last Remains?
      • What's the difference between a Genesis Character NFT and a normal one?
      • What Platforms are planned for Last Remains?
      • What is Last Remains?
    • Last Remains Search & Rescue FAQ
      • What do I need to play?
      • How do I get equipment NFTs?
      • Where will I be able to play Search & Rescue?
      • Will there be leaderboard rewards?
      • What rewards should I expect to win?
      • What will the gameplay be like?
      • When will it release?
      • What is the Last Remains staking game?
    • Last Remains Paid Mint FAQ
      • When and how will I get my guaranteed equipment NFTs?
      • My credit card transaction failed. When will I get a refund?
      • I’m minting with credit card and have added my card details but it did not ask for CVV.
      • My OTP SMS is taking a long time. Is this expected?
      • How many can I mint at a time?
  • Team
  • Partners and Investors
  • Quarterly Reports
  • Website & Community Details
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On this page
  • Unreal Engine
  • Art Assets
  • Infrastructure

Technology

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Last updated 1 year ago

Unreal Engine

We are developing the gameplay using the Unreal 5 engine, currently running on the latest version, Unreal 5.3. The game is targeted to run 40 FPS on an Nvidia GTX 1070 on the lowest settings. We intend to use this engine for both the desktop, console and mobile versions of the game.

Art Assets

All art assets in the final product will be custom-created by Renderer Studios. As of December 2022, the project has over 20 dedicated asset creators contributing.

Infrastructure

Our infrastructure will be hosted on AWS Cloud, utilizing scalable cloud-native strategies. Each server instance will be dynamically created, and we are committed to implementing the highest security standards across all aspects of our platform.