# Game Items: Equipment and Weapons Types

<figure><img src="/files/FU2QDxYBzkjhANqqlpnj" alt=""><figcaption></figcaption></figure>

## Character Slots

Characters can equip the following:

* Two weapons
* One throwable weapon
* Medical/Health quick use

## Weapon Attributes

These are the following stats that weapons can have:

* Damage
* Fire Rate
* Accuracy
* Durability
* Noise Distance
* Weight
* Effective Range
* Max Range
* Reload Time

## Weapon Types

* Pistol
* Rifle
* Shotgun
* Sledge Hammer
* Baseball Bat
* Hammer
* Frying Pan
* Sword
* Katana
* Fireman Axe
* Old Axe
* Cleaver
* War Knife
* Chef Knife
* Pocket Knife
* Screwdriver
* Scissors

### **Throwable Items:**

* Glass bottle

### Equipment Attributes

* Running Speed
* Crouch/Walking Speed
* Endurance
* Health
* Accuracy
* Luck (better chance of finding gear)
* Hunger Resistance
* Thirst Resistance
* Bullet Resistance
* Pierce Weapon Resistance
* Blunt Weapon Resistance

### Equipment Types:

* Backpack
* Hat
* Mask
* Shirt
* Pants
* Shoes
* Jewelry
* Gloves

| **Item Category**                          | **Can Equip**             | **Can Mint** | **Gives Points** | **Genesis Version** | **Start Game With This**                                        | **Different Gradings** | **Durability in Game**                       | **Use of Item**                                                  |
| ------------------------------------------ | ------------------------- | ------------ | ---------------- | ------------------- | --------------------------------------------------------------- | ---------------------- | -------------------------------------------- | ---------------------------------------------------------------- |
| Jewelry                                    | No                        | No           | Yes              | No                  | No                                                              | Yes                    | No                                           | Generate points for the scoring system                           |
| Medicine/Food/Drink                        | Yes                       | No           | No               | No                  | No (Only medicine for specific characters like doctor or nurse) | Yes                    | Single use                                   | Recover health/thirst/hunger in-game                             |
| Weapons                                    | Yes                       | No           | No               | No                  | No                                                              | Yes                    | Yes, break if used                           | Fight zombies and other characters                               |
| Weapon’ Cosmetics                          | No (Only at start screen) | Yes          | Yes              | Yes                 | No, activate when found in-game                                 | Yes                    | Not in-game, but limited uses unless genesis | Cosmetic enhancement and added benefits depending on NFT grading |
| Equipment Cosmetics (8 different Clothing) | No (Only at start screen) | Yes          | Yes              | Yes                 | Yes                                                             | Yes                    | Not in-game, but limited uses unless genesis | Cosmetic enhancement and added benefits depending on NFT grading |
| Throwables (Not Weapons)                   | Yes                       | No           | No               | No                  | No                                                              | Yes                    | Single use                                   | Distract zombies                                                 |

*Note for Weapon Cosmetics: Even if equipped, they won't activate until the actual weapon is found in the game. Players start with no weapons and can only use them once found in-game.*

*Note for Equipment Cosmetics: If you find an Equipment cosmetic, you can't equip it immediately. You need to win the game to extract it first.*

<br>


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://litepaper.lastremains.com/last-remains-game-mechanisms/equipment-items-and-weapons/game-items-equipment-and-weapons-types.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
