> For the complete documentation index, see [llms.txt](https://litepaper.lastremains.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://litepaper.lastremains.com/last-remains-game-mechanisms/equipment-items-and-weapons/game-items-equipment-and-weapons-types.md).

# Game Items: Equipment and Weapons Types

<figure><img src="/files/FU2QDxYBzkjhANqqlpnj" alt=""><figcaption></figcaption></figure>

## Character Slots

Characters can equip the following:

* Two weapons
* One throwable weapon
* Medical/Health quick use

## Weapon Attributes

These are the following stats that weapons can have:

* Damage
* Fire Rate
* Accuracy
* Durability
* Noise Distance
* Weight
* Effective Range
* Max Range
* Reload Time

## Weapon Types

* Pistol
* Rifle
* Shotgun
* Sledge Hammer
* Baseball Bat
* Hammer
* Frying Pan
* Sword
* Katana
* Fireman Axe
* Old Axe
* Cleaver
* War Knife
* Chef Knife
* Pocket Knife
* Screwdriver
* Scissors

### **Throwable Items:**

* Glass bottle

### Equipment Attributes

* Running Speed
* Crouch/Walking Speed
* Endurance
* Health
* Accuracy
* Luck (better chance of finding gear)
* Hunger Resistance
* Thirst Resistance
* Bullet Resistance
* Pierce Weapon Resistance
* Blunt Weapon Resistance

### Equipment Types:

* Backpack
* Hat
* Mask
* Shirt
* Pants
* Shoes
* Jewelry
* Gloves

| **Item Category**                          | **Can Equip**             | **Can Mint** | **Gives Points** | **Genesis Version** | **Start Game With This**                                        | **Different Gradings** | **Durability in Game**                       | **Use of Item**                                                  |
| ------------------------------------------ | ------------------------- | ------------ | ---------------- | ------------------- | --------------------------------------------------------------- | ---------------------- | -------------------------------------------- | ---------------------------------------------------------------- |
| Jewelry                                    | No                        | No           | Yes              | No                  | No                                                              | Yes                    | No                                           | Generate points for the scoring system                           |
| Medicine/Food/Drink                        | Yes                       | No           | No               | No                  | No (Only medicine for specific characters like doctor or nurse) | Yes                    | Single use                                   | Recover health/thirst/hunger in-game                             |
| Weapons                                    | Yes                       | No           | No               | No                  | No                                                              | Yes                    | Yes, break if used                           | Fight zombies and other characters                               |
| Weapon’ Cosmetics                          | No (Only at start screen) | Yes          | Yes              | Yes                 | No, activate when found in-game                                 | Yes                    | Not in-game, but limited uses unless genesis | Cosmetic enhancement and added benefits depending on NFT grading |
| Equipment Cosmetics (8 different Clothing) | No (Only at start screen) | Yes          | Yes              | Yes                 | Yes                                                             | Yes                    | Not in-game, but limited uses unless genesis | Cosmetic enhancement and added benefits depending on NFT grading |
| Throwables (Not Weapons)                   | Yes                       | No           | No               | No                  | No                                                              | Yes                    | Single use                                   | Distract zombies                                                 |

*Note for Weapon Cosmetics: Even if equipped, they won't activate until the actual weapon is found in the game. Players start with no weapons and can only use them once found in-game.*

*Note for Equipment Cosmetics: If you find an Equipment cosmetic, you can't equip it immediately. You need to win the game to extract it first.*

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